Oh and I graduated from Watkins today. Apparently I’m an “adult” now.
Hello my lovely followers~
I just wanted to apologize for the deplorable lack of original content over the past few weeks. I’m currently recovering from some pretty hardcore tendonitis in my right hand, so much so I can’t even really use it to type, game, or hit keyboard shortcuts while I draw. (One-thumbing this bitch out on my phone, haha.)
It’s getting better, and I’ve been doodling with my gold-star winning left hand (it tries), but it will probably be another week or two before I feel safe doing full-on illustrations.
Anyway, if you have any silly requests for lefty doodles, or have any asks you want answered, I’ll do them immediately. Don’t be shy. 8D
SEXISM IS OVER
i feel uncomfortable seeing this o-o
Good. Tell your buddies this is what oversexualization is and why it’s a problem when it happens to female characters.
Angelina Jolie had a double mastectomy, in case you hadn’t heard. How dare she remove those ticking time bombs from her chest, amiright? Like, hasn’t she learned by now that her body is public domain and we all get to vote on what she does with it? Sheesh, how selfish can ya get.
This. This so hard.
An awesomely done comic teaches an awesomely real lesson. Yes please.
From Anthony Holden!
What are studios looking for? How can I get into a good animation school? What should I be studying?
I get a lot of these types of questions now and again, and I never know how to answer them. I can’t be sure of what studios are looking for, I don’t control admissions policies to schools, and I have little idea what makes for a current and relevant curriculum. There are a lot of variables in your bid for a career in animation, and it’s kind of impossible to control most of them. You must be crazy to want this job!
I find it helpful to focus on the things I can control. Among those things are your study habits and how you spend your personal time. It’s good to work hard and have goals—without them we would get nowhere. Study hard and make decisive strides towards achieving your art goals. But in the heat of that pursuit, don’t forget to go out and live your life!
If you spend any amount of time looking at artists online, you’ve probably figured out by now that there are about a million dudes and dudettes in internetville who draw better than you (I relive this realization daily). Once your have done your best to rise to their level, the only tool you have to compete with these crazy talents is your background, your personal character—is you!
Consider developing your whole self with the same raw focus and intensity that you develop a particular skill set. Get focused. Go out, have adventures. Run, jump, skin your knee, fall in love, root loudly for the away team at a baseball game, barely escape a crash of stampeding rhinos, live to see another day. Experience things big and small. Go for a walk. The world is full of wonders.
I know this advice is not particularly animation-specific, but maybe that’s for the best. At any rate, it is something I feel strongly about. Animation is great, and there are few things that I enjoy doing more than drawing and storytelling. But in order to have stories to tell, first you have to live them.
Be good, and see you soon!
PS, if you were looking for advice on draftsmanship you should probably be reading this.
This is the best advice for any student or hopeful student. Having lived your life watching cartoons and drawing in your room won’t help you to make stories that involve doing much. I’m a total homebody, but doing things that force you to experience life in different ways is key. So just go to a new place, talk to the weird guy on the street, try a new food, whatever. It will enrich your life and the stories you tell.
you really know how to cut to the core of me, baxter
you’re so wise…. like a miniature buddha, covered in hair
I needed this today.
Some shots from my senior show May 18th. What a blast! Can’t believe school’s done…
(The dork in the cardigan is me, btw.)
Shepard tells a dirty joke.
Going through my super old sketchbooks. God, this is painful.
You know what, this belongs on my actual art blog. Ever feel bad about your art? Look at your old shit and feel better.
When you see it…
I thought it’d be some fun character-building to make a Little Mermaid playlist. Then I drew a cover for it, because why not. I guess the purple one is a special variant cover or something.
- “Sirens of the Sea” - OceanLab
- “Land of the Dead” - Voltaire
- “IOU” - Metric
- “The Sailor Song” - ToyBox
- “Don’t Stop Me Now” - Queen
- “Hustle Rose” - Metric
- “Diarrhea” - Hagane Miku
- “Under the Sea (Euro Remix)”
- “Mad World” - Tears For Fears (NOT Gary Jules)
- “Beast of Pirate’s Bay” - Voltaire
- “The Meaning of Truth” - HiroX
- “Satellite” - OceanLab
More dope Little Mermaid work from my bro M.Pickett. Keep your eye on this project, it’s gonna be sick.
[Update on 2012/08/18] for Windows 8 information go here: http://viziblr.com/news/2012/8/18/window…
Do this now.
Windows 7 fucks around with tablets too much for me to not share this.
DO IT. Don’t argue.